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TrainEffective, mobile application for football training and exercises


Become a real football star. The app that turns you into a pro-level soccer player

See instant improvements with access
to the highest quality of coaching and a community to support and motivate you.


Train Effective is a London-based football tech company. Training app features masterclasses by Rio Ferdinand & other Premier League experts, and has over 1 Million players signed up. They also organize football camps around the world, in locations such as London, Miami and Los Angeles.

Scope of work:
The challenge

Train Effective reach us to take their experience to the next level, make it more engaging, innovative and keep users to use the Pro Version of the app. A lot of challenges at once, but with systematic, Design driven approach - we were able to do the UX review together, suggest a new look and feel and make the application more engaging.

Train, beat your records,
get achievements

The application philosophy is centred around 4 pillars: technique, tactics, fitness, mentality. The goal is to develop players holistically and help them become not just a better football player, but more successful in life.

With training and activities, you beat your records and reach a higher level in the application. You also earn badges that others can later see in your trophy cabinet. Compete with friends and other app users.


Keep yourself accountable by tracking your progress and reach your goals faster.

World-Class Coaching

Learn what it takes to win with the knowledge and experience of former professional players.Train Effective coaches are experts in soccer and passionate about helping you succeed just as they have. Features masterclasses by Rio Ferdinand & other Premier League experts.


Along with your activities in the application, you earn points that allow you to increase your user levels.

Compete with other community members to gain a higher position on the leaderboard. Let a higher level motivate others to be better.


The initial stages placed the focus on inventing – or creating -- the client's brand, starting with research and determining the art.

Product Designer
Karol Kos
Product Management
Krystian Słowiński
5 days

Research, research, research. User groups, client interviews, identifying challenges, issues and user perspectives. Drawing out the scope of work. Brainstorming ideas and solutions.

60 days

Exploring a variety of design solutions and ideas. Creating an MVP for both desktop and mobile. Working on design and design system towards the end of phase.

Product Dev Support
60 days

Finishing up the design system, collaborating with the coding department. Quality checks, test runs, coming up with marketing assets.

Goals, KPIs, Scoping
First Explorations
MVP  Mobile
Final Desings
Design System & Support
Users signed up
Top 10
Football apps in UK
over 3 mln
Followers in Social Media

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