Widelab is a product design partner for enterprises and scaleups building complex B2B platforms. We design products and the design systems that scale them.

What we're
genuinely good at






Full-cycle
product design
Our product
design process
Selected work
We've helped over 300 companies, including:
Questions?
We've got you.
All depends on scope. Cost tracks the number of screens, the complexity of the flows, and whether you need a full design system. As reference points, a focused mobile UI project can take around 120 hours, while a large multi-platform product can run 450 to 750 hours or more. A discovery call lets us give you a realistic range for your product rather than a generic price.
Faster than a traditional studio, because the system and AI cover the repetitive work. A coded, testable prototype can be ready in weeks rather than months, and a first handoff-ready version follows soon after. We work in phases with concrete deliverables, so you see progress from the first week instead of waiting for a single final reveal.
UX design covers research, flows, and structure, the decisions that make a product usable. UI design covers the visual and interactive layer people see and touch. Full-cycle product design includes both, plus the prototyping and the design system that connect them into one product that ships.
You own it. The design system ships in your brand, as tokens, components, and code your team can extend without us. We start you on Wideset, our enterprise design system, then rebrand and hand it over, so nothing about your product is locked to our involvement.
Yes. We work inside your design and engineering teams rather than beside them, on your existing stack when you have one or on our system when you do not. For enterprises with internal teams, the value is usually velocity and a clean design-to-code path, not replacing the people you already have. It’s what makes our product design services fit a company that already runs its own design team.





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